Wow, I can’t believe it, but it’s been almost 3 years since I last posted something on here. I’m not much of a writer, which is generally the case for why I don’t post much. But 3 years, man, a lot has happened since then! And a lot is happening right now!

One of the biggest things is I’m making a video game! I’ve never done it before, and since it’s pretty close to animation, I thought I’d give it a shot. But it won’t be just any video game. Nah, that’d be boring :). This is a VR video game. Something hit me late last year and I knew this is what I needed to get into next. So here I am, about to really dive into coding on the game. We’ve completed pretty much all the pre-production: puzzle development is finished, concept art is halfway done, and story is pretty much complete. So now comes the even harder part (for me). I’m the sole developer on my small team which is a lot of responsibility. I’m continually trying to think through the best ways to logically make things work together in Unity, but there comes a point where you just have to go for it.

And that brings me back to this post. I don’t know how often I’ll post, but I imagine that if I run into an issue or if I want to post an update about something, I’ll throw it here. Maybe it’ll be helpful for someone, but honestly it’ll probably just be a way for me to vent a little from writing code 24/7.


New Short Film in the Process!

As you may have noticed, I haven’t updated my blog here in a while.  Well, that is for a reason: I’ve been working on another animated short film!  Its codename is Edna.  Project Edna is a super short and is going to be absolutely hilarious.  If you want to keep up with it, I’ve set up a production blog that I and others will be updating along the way.  It’s going to be a lot of fun to make and I hope you’ll follow the process along with us.  See you on the other side!


Highbridge Film Festival yesterday was a blast! 13 amazing films were shown including my latest short animation, Charged.  Hearing the response of everyone while watching your film is one of the joys of a Director.  You never really know if people are going to like it or not until that first premiere.  Thankfully, Charged was a hit.  It won Best Comedy, Best Super Short, Best Sound Editing, and best of all Audience Favorite.  I cannot thank God enough for this blessing.  Congratulations to my team…we did it!


Google Summer of Code 2013

It’s that time of year again: the Google Summer of Code time of year that is.  This is a great program that Google has created that allows students to help code open source programs.  One of those programs just happens to be Blender!  Many of the really cool features in Blender now are the result of students working through GSoC.  So if you’re a student and you like to program, check it out!  If you want to know more about the GSoC program in general, go here.


Facebook cover photo

I came across this little tool as I was preparing promotional materials for my upcoming short animation.  When uploading to Facebook, it can be tricky to figure out what the exact sizes need to be for your cover photo and profile picture.  This Facebook page makes it super simple to figure that out.  Check it out!